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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemComponent
- IAbilitySystemReplicationProxyInterface::NetMulticast_InvokeGameplayCueExecuted()
- UAbilitySystemComponent::NetMulticast_InvokeGameplayCueExecuted()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
| Include | #include "AbilitySystemComponent.h" |
UFUNCTION&40;NetMulticast, Unreliable&41;
virtual void NetMulticast_InvokeGameplayCueExecuted
&40;
const FGameplayTag GameplayCueTag,
FPredictionKey PredictionKey,
FGameplayEffectContextHandle EffectContext
&41;