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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemComponent
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
| Include | #include "AbilitySystemComponent.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp |
bool HasAttributeSetForAttribute
&40;
FGameplayAttribute Attribute
&41; const
Remarks
Does this ability system component have this attribute? true if Attribute is valid and this ability system component contains an attribute set that contains Attribute. Returns false otherwise.
Parameters
| Name | Description |
|---|---|
| Attribute | Handle of the gameplay effect to retrieve target tags from |