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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemComponent
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
| Include | #include "AbilitySystemComponent.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp |
UFUNCTION&40;BlueprintCallable, BlueprintPure&61;false, Category&61;"Gameplay Attributes"&41;
const UAttributeSet &42; GetAttributeSet
&40;
TSubclassOf< UAttributeSet > AttributeSetClass
&41; const
Remarks
Returns a reference to the Attribute Set instance, if one exists in this component
Parameters
| Name | Description |
|---|---|
| AttributeSetClass | The type of attribute set to look for |
| bFound | Set to true if an instance of the Attribute Set exists |