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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< FGameplayAbilitySpec > & GetActivatableAbilities () |
Functions meant to be called from GameplayAbility and subclasses, but not meant for general use | AbilitySystemComponent.h | |
| Returns the list of all activatable abilities. | AbilitySystemComponent.h |
GetActivatableAbilities()
Description
Functions meant to be called from GameplayAbility and subclasses, but not meant for general use
Returns the list of all activatable abilities. Read-only.
| Name | GetActivatableAbilities |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
| Include Path | #include "AbilitySystemComponent.h" |
const TArray < FGameplayAbilitySpec > & GetActivatableAbilities() const
GetActivatableAbilities()
Description
Returns the list of all activatable abilities.
| Name | GetActivatableAbilities |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
| Include Path | #include "AbilitySystemComponent.h" |
TArray < FGameplayAbilitySpec > & GetActivatableAbilities()