Navigation
API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemComponent
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
| Include | #include "AbilitySystemComponent.h" |
Syntax
struct FAbilitySystemComponentDebugInfo
Remarks
Debugging
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | Accumulate | ||
| bool | bPrintToLog | ||
| bool | bShowAbilities | ||
| bool | bShowAttributes | ||
| bool | bShowGameplayEffects | ||
| UCanvas * | Canvas | ||
| int32 | GameFlags | ||
| float | MaxY | ||
| float | NewColumnYPadding | ||
| float | OriginalX | ||
| float | OriginalY | ||
| TArray< FString > | Strings | ||
| float | XPos | ||
| float | YL | ||
| float | YPos |
Constructors
| Type | Name | Description | |
|---|---|---|---|