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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemComponent
Deprecated * This will be made private in future engine versions. Use SetBlockedAbilityBindings, GetBlockedAbilityBindings, or GetBlockedAbilityBindings_Mutable instead.
Syntax
UPROPERTY&40;Transient, Replicated&41;
TArray< uint8 > BlockedAbilityBindings
Remarks
Tracks abilities that are blocked based on input binding. An ability is blocked if BlockedAbilityBindings[InputID] > 0