Navigation
API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemBlueprintLibrary
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemBlueprintLibrary.h |
| Include | #include "AbilitySystemBlueprintLibrary.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemBlueprintLibrary.cpp |
UFUNCTION&40;BlueprintPure,
Meta&61;&40;DisplayName&61;"Not Equal &40;Gameplay Attribute&41;", CompactNodeTitle&61;"&33;&61;", Keywords&61;"&33;&61; not equal"&41;,
Category&61;"Ability&124;Attribute"&41;
static bool NotEqual_GameplayAttributeGameplayAttribute
&40;
FGameplayAttribute AttributeA,
FGameplayAttribute AttributeB
&41;
Remarks
Simple inequality operator for gameplay attributes