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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Sequencer
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMovieSceneSignedObject
- UMovieSceneTrack
- UMovieSceneNameableTrack
- UMovieSceneGameplayCueTrack
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Sequencer/MovieSceneGameplayCueTrack.h |
| Include | #include "Sequencer/MovieSceneGameplayCueTrack.h" |
Syntax
UCLASS&40;MinimalAPI&41;
class UMovieSceneGameplayCueTrack : public UMovieSceneNameableTrack
Remarks
Implements a movie scene track that triggers gameplay cues
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default constructor. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | SetSequencerTrackHandler
(
FMovieSceneGameplayCueEvent InGameplayCueTrackHandler |
Override the default function for invoking Gameplay Cues from sequencer tracks |
Overridden from UMovieSceneNameableTrack
| Type | Name | Description | |
|---|---|---|---|
| FText |
Overridden from UMovieSceneTrack
| Type | Name | Description | |
|---|---|---|---|
| void | AddSection
(
UMovieSceneSection& Section |
Add a section to this track. | |
| UMovieSceneSection * | Generates a new section suitable for use with this track. | ||
| const TArray< UMovieSceneSection * > & | Called when all the sections of the track need to be retrieved. | ||
| bool | HasSection
(
const UMovieSceneSection& Section |
Checks to see if the section is in this track. | |
| bool | IsEmpty () |
||
| void | Removes animation data. | ||
| void | RemoveSection
(
UMovieSceneSection& Section |
Removes a section from this track. | |
| void | RemoveSectionAt
(
int32 SectionIndex |
Removes a section from this track at a particular index | |
| bool | |||
| bool | SupportsType
(
TSubclassOf< UMovieSceneSection > SectionClass |
Does this track support this section class type? |
Constants
| Name | Description |
|---|---|
| OnHandleCueEvent |