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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Sequencer > API/Plugins/GameplayAbilities/Sequencer/FMovieSceneGameplayCueChannel
- FMovieSceneChannel::GetKeys()
- FMovieSceneGameplayCueChannel::GetKeys()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Sequencer/MovieSceneGameplayCueSections.h |
| Include | #include "Sequencer/MovieSceneGameplayCueSections.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Sequencer/MovieSceneGameplayCueSections.cpp |
virtual void GetKeys
(
const TRange < FFrameNumber > & WithinRange,
TArray < FFrameNumber > * OutKeyTimes,
TArray < FKeyHandle > * OutKeyHandles
)
Remarks
Get key information pertaining to all keys that exist within the specified range