Navigation
API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/IGameplayCueInterface
Description
Call from a Cue handler event to continue checking for additional, more generic handlers. Called from the ability system blueprint library
| Name | ForwardGameplayCueToParent |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueInterface.h |
| Include Path | #include "GameplayCueInterface.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueInterface.cpp |
UFUNCTION (BlueprintCallable, BlueprintCosmetic, Category="Ability|GameplayCue")
virtual void ForwardGameplayCueToParent()