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API > API/Plugins > API/Plugins/GameplayAbilities
Type
typedef TBaseDelegate_TwoParams< bool, const FAssetData &, FName > FShouldLoadGCNotifyDelegate
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h |
| Include | #include "GameplayCueManager.h" |