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API > API/Plugins > API/Plugins/GameplayAbilities
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySpec.h |
| Include | #include "GameplayAbilitySpec.h" |
Syntax
struct FScopedTargetListLock
Remarks
Used to stop us from canceling or ending an ability while we're iterating through its gameplay targets
Constructors
| Type | Name | Description | |
|---|---|---|---|
FScopedTargetListLock
(
UAbilitySystemComponent& InAbilitySystemComponent, |
Destructors
| Type | Name | Description | |
|---|---|---|---|