Navigation
API > API/Plugins > API/Plugins/GameplayAbilities
Inheritance Hierarchy
- FFastArraySerializer
- FReplicatedPredictionKeyMap
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayPrediction.h |
| Include | #include "GameplayPrediction.h" |
Syntax
USTRUCT&40;&41;
struct FReplicatedPredictionKeyMap : public FFastArraySerializer
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FReplicatedPredictionKeyItem > | PredictionKeys |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FString | |||
| bool | NetDeltaSerialize
(
FNetDeltaSerializeInfo& DeltaParms |
||
| void | ReplicatePredictionKey
(
FPredictionKey Key |
Constants
| Name | Description |
|---|---|
| KeyRingBufferSize |