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API > API/Plugins > API/Plugins/GameplayAbilities
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h |
| Include | #include "GameplayEffectTypes.h" |
Syntax
struct FOnAttributeChangeData
Remarks
Temporary parameter struct used when an attribute has changed
Variables
| Type | Name | Description | |
|---|---|---|---|
| FGameplayAttribute | Attribute | ||
| const FGameplayEffectModCallbackData * | GEModData | ||
| float | NewValue | ||
| float | OldValue |
Constructors
| Type | Name | Description | |
|---|---|---|---|