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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FMinimalGameplayCueReplicationPr-
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueInterface.h |
| Include | #include "GameplayCueInterface.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueInterface.cpp |
void SetOwner
&40;
UAbilitySystemComponent &42; ASC
&41;
Remarks
Set Owning ASC. This is what the GC callbacks are called on.