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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FGameplayModifierEvaluatedData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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GameplayEffectTypes.h |
|
|
|
GameplayEffectTypes.h |
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FGameplayModifierEvaluatedData()
| |
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| Name |
FGameplayModifierEvaluatedData |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h |
| Include Path |
#include "GameplayEffectTypes.h" |
FGameplayModifierEvaluatedData()
FGameplayModifierEvaluatedData(const FGameplayAttribute &, TEnumAsByte< EGameplayModOp::Type >, float, FActiveGameplayEffectHandle)
| |
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| Name |
FGameplayModifierEvaluatedData |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h |
| Include Path |
#include "GameplayEffectTypes.h" |
FGameplayModifierEvaluatedData
(
const FGameplayAttribute & InAttribute,
TEnumAsByte < EGameplayModOp::Type > InModOp,
float InMagnitude,
FActiveGameplayEffectHandle InHandle
)