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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FGameplayModifierEvaluatedData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GameplayEffectTypes.h | |||
FGameplayModifierEvaluatedData
(
const FGameplayAttribute& InAttribute, |
GameplayEffectTypes.h |
FGameplayModifierEvaluatedData()
| Name | FGameplayModifierEvaluatedData |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h |
| Include Path | #include "GameplayEffectTypes.h" |
FGameplayModifierEvaluatedData()
FGameplayModifierEvaluatedData(const FGameplayAttribute &, TEnumAsByte< EGameplayModOp::Type >, float, FActiveGameplayEffectHandle)
| Name | FGameplayModifierEvaluatedData |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h |
| Include Path | #include "GameplayEffectTypes.h" |
FGameplayModifierEvaluatedData
(
const FGameplayAttribute & InAttribute,
TEnumAsByte < EGameplayModOp::Type > InModOp,
float InMagnitude,
FActiveGameplayEffectHandle InHandle
)