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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FGameplayEffectSpec
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| IMPORTANT: Any state added to FGameplayEffectSpec must be handled in the move/copy constructor/operator! | GameplayEffect.h | ||
FGameplayEffectSpec
(
const FGameplayEffectSpec& Other |
GameplayEffect.h | ||
FGameplayEffectSpec
(
FGameplayEffectSpec&& Other |
GameplayEffect.h | ||
FGameplayEffectSpec
(
const FGameplayEffectSpec& Other, |
GameplayEffect.h | ||
FGameplayEffectSpec
(
const UGameplayEffect* InDef, |
GameplayEffect.h |
FGameplayEffectSpec()
Description
IMPORTANT: Any state added to FGameplayEffectSpec must be handled in the move/copy constructor/operator!
| Name | FGameplayEffectSpec |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
FGameplayEffectSpec()
FGameplayEffectSpec(const FGameplayEffectSpec &)
| Name | FGameplayEffectSpec |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
FGameplayEffectSpec
(
const FGameplayEffectSpec & Other
)
FGameplayEffectSpec(FGameplayEffectSpec &&)
| Name | FGameplayEffectSpec |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
FGameplayEffectSpec
(
FGameplayEffectSpec && Other
)
FGameplayEffectSpec(const FGameplayEffectSpec &, const FGameplayEffectContextHandle &)
| Name | FGameplayEffectSpec |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
FGameplayEffectSpec
(
const FGameplayEffectSpec & Other,
const FGameplayEffectContextHandle & InEffectContext
)
FGameplayEffectSpec(const UGameplayEffect *, const FGameplayEffectContextHandle &, float)
| Name | FGameplayEffectSpec |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
FGameplayEffectSpec
(
const UGameplayEffect * InDef,
const FGameplayEffectContextHandle & InEffectContext,
float Level
)