Navigation
API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FGameplayEffectSpec
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetSetByCallerMagnitude
(
FName DataName, |
Sets the magnitude of a SetByCaller modifier | GameplayEffect.h | |
void SetSetByCallerMagnitude
(
FGameplayTag DataTag, |
Sets the magnitude of a SetByCaller modifier | GameplayEffect.h |
SetSetByCallerMagnitude(FName, float)
Description
Sets the magnitude of a SetByCaller modifier
| Name | SetSetByCallerMagnitude |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
void SetSetByCallerMagnitude
(
FName DataName,
float Magnitude
)
SetSetByCallerMagnitude(FGameplayTag, float)
Description
Sets the magnitude of a SetByCaller modifier
| Name | SetSetByCallerMagnitude |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
void SetSetByCallerMagnitude
(
FGameplayTag DataTag,
float Magnitude
)