Navigation
API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FGameplayEffectSpec
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include | #include "GameplayEffect.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
void RecaptureAttributeDataForClone
&40;
UAbilitySystemComponent &42; OriginalASC,
UAbilitySystemComponent &42; NewASC
&41;
Remarks
Recapture attributes from source and target for cloning