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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FGameplayEffectAttributeCaptureS-_1
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include | #include "GameplayEffect.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
bool HasValidCapturedAttributes
&40;
const TArray< FGameplayEffectAttributeCaptureDefinition > & InCaptureDefsToCheck
&41; const
Remarks
Determines if the container has specs with valid captures for all of the specified definitions. True if the container has valid capture attributes for all of the specified definitions, false if it does not
Parameters
| Name | Description |
|---|---|
| InCaptureDefsToCheck | Capture definitions to check for |