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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FGameplayEffectAttributeCaptureS-_1
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include | #include "GameplayEffect.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
const FGameplayEffectAttributeCaptureSpec &42; FindCaptureSpecByDefinition
&40;
const FGameplayEffectAttributeCaptureDefinition & InDefinition,
bool bOnlyIncludeValidCapture
&41; const
Remarks
Find a capture spec within the container matching the specified capture definition, if possible. The found attribute spec matching the specified search params, if any
Parameters
| Name | Description |
|---|---|
| InDefinition | Capture definition to use as the search basis |
| bOnlyIncludeValidCapture | If true, even if a spec is found, it won't be returned if it doesn't also have a valid capture already |