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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FGameplayEffectAttributeCaptureS-_1
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include | #include "GameplayEffect.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
void AddCaptureDefinition
&40;
const FGameplayEffectAttributeCaptureDefinition & InCaptureDefinition
&41;
Remarks
Add a definition to be captured by the owner of the container. Will not add the definition if its exact match already exists within the container.
Parameters
| Name | Description |
|---|---|
| InCaptureDefinition | Definition to capture with |