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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FGameplayEffectAttributeCaptureS-_1
Description
Add a definition to be captured by the owner of the container. Will not add the definition if its exact match already exists within the container.
| Name | AddCaptureDefinition |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
void AddCaptureDefinition
(
const FGameplayEffectAttributeCaptureDefinition & InCaptureDefinition
)
Parameters
| Name | Remarks |
|---|---|
| InCaptureDefinition | Definition to capture with |