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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FGameplayEffectAttributeCaptureS-
Description
Attempts to populate the specified aggregator with all of the mods of the backing captured aggregator. Can fail if the spec doesn't have a valid capture yet.
| Name | AttemptAddAggregatorModsToAggregator |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
bool AttemptAddAggregatorModsToAggregator
(
FAggregator & OutAggregatorToAddTo
) const
True if the aggregator had mods successfully added to it, false if it did not
Parameters
| Name | Remarks |
|---|---|
| OutAggregatorToAddTo | [OUT] Aggregator with mods appended, if possible |