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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FGameplayCueNotify_SoundInfo
Syntax
UPROPERTY&40;EditDefaultsOnly, BlueprintReadOnly, Category&61;GameplayCueNotify&41;
float LoopingFadeVolumeLevel
Remarks
The volume level you want the sound to fade out to over the 'Looping Fade Out Duration' before stopping. This value is irrelevant if the 'Looping Fade Out Duration' is zero. NOTE: If the fade out duration is positive and this value is not lower than the volume the sound is playing at, the sound will never stop!