Navigation
API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FGameplayCueNotify_PlacementInfo
Syntax
UPROPERTY&40;EditDefaultsOnly, BlueprintReadOnly, Category&61;GameplayCueNotify,
Meta&61;&40;EditCondition&61;"bOverrideScale"&41;&41;
FVector ScaleOverride
Remarks
If enabled, will always spawn using scale override. This will also set the scale to be absolute, so any changes to the parent's scale will be ignored after attachment.