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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FGameplayAttribute
Description
Returns whether a property is able to represent a Gameplay Attribute. Does not check whether the property is owned by an attribute set.
| Name | IsSupportedProperty |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AttributeSet.h |
| Include Path | #include "AttributeSet.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AttributeSet.cpp |
static bool IsSupportedProperty
(
const FProperty * Prop
)