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API > API/Plugins > API/Plugins/GameplayAbilities
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayAbilitySet.h |
| Include | #include "GameplayAbilitySet.h" |
Syntax
USTRUCT&40;&41;
struct FGameplayAbilityBindInfo
Remarks
Example struct that pairs a enum input command to a GameplayAbilityClass.6
Variables
| Type | Name | Description | |
|---|---|---|---|
| TEnumAsByte< EGameplayAbilityInputBinds::Type > | Command | ||
| TSubclassOf< UGameplayAbility > | GameplayAbilityClass |