Navigation
API > API/Plugins > API/Plugins/GameplayAbilities
DataTable that allows us to define meta data about attributes. Still a work in progress.
| Name | FAttributeMetaData |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AttributeSet.h |
| Include Path | #include "AttributeSet.h" |
Syntax
USTRUCT (BlueprintType )
struct FAttributeMetaData : public FTableRowBase
Inheritance Hierarchy
- FTableRowBase → FAttributeMetaData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAttributeMetaData() |
AttributeSet.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaseValue | float | AttributeSet.h |
|
|
| bCanStack | bool | AttributeSet.h |
|
|
| DerivedAttributeInfo | FString | AttributeSet.h | ||
| MaxValue | float | AttributeSet.h |
|
|
| MinValue | float | AttributeSet.h |
|