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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FAggregatorModChannel
Description
Called when the mod channel's gameplay effect dependencies have potentially been swapped out for new ones, like when GE arrays are cloned. Updates mod handles appropriately.
| Name | OnActiveEffectDependenciesSwapped |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregator.h |
| Include Path | #include "GameplayEffectAggregator.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectAggregator.cpp |
void OnActiveEffectDependenciesSwapped
(
const TMap < FActiveGameplayEffectHandle , FActiveGameplayEffectHandle > & SwappedDependencies
)
Parameters
| Name | Remarks |
|---|---|
| SwappedDependencies | Mapping of old gameplay effect handles to new replacements |