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API > API/Plugins > API/Plugins/GameplayAbilities
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregator.h |
| Include | #include "GameplayEffectAggregator.h" |
Syntax
struct FAggregatorMod
Variables
| Type | Name | Description | |
|---|---|---|---|
| FActiveGameplayEffectHandle | ActiveHandle | ||
| float | EvaluatedMagnitude | ||
| bool | IsPredicted | ||
| const FGameplayTagRequirements * | SourceTagReqs | ||
| float | StackCount | ||
| const FGameplayTagRequirements * | TargetTagReqs |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Qualifies () |
||
| void | SetExplicitQualifies
(
bool NewQualifies |
Intended to be used by FAggregatorEvaluateMetaData::CustomQualifiesFunc to toggle qualifications of mods | |
| void | UpdateQualifies
(
const FAggregatorEvaluateParameters& Parameters |
Called to update the Qualifies bool |