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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FAggregator
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAggregator.h |
| Include | #include "GameplayEffectAggregator.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffectAggregator.cpp |
void AddAggregatorMod
(
float EvaluatedData,
TEnumAsByte < EGameplayModOp::Type > ModifierOp,
EGameplayModEvaluationChannel ModifierChannel,
const FGameplayTagRequirements * SourceTagReqs,
const FGameplayTagRequirements * TargetTagReqs,
bool IsPredicted,
FActiveGameplayEffectHandle ActiveHandle
)