Navigation
API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FActiveGameplayEffectsContainer
| Name | DebugExecutedGameplayEffectData |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include Path | #include "GameplayEffect.h" |
Syntax
struct DebugExecutedGameplayEffectData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActivationState | FString | GameplayEffect.h | ||
| Attribute | FGameplayAttribute | GameplayEffect.h | ||
| GameplayEffectName | FString | GameplayEffect.h | ||
| Magnitude | float | GameplayEffect.h | ||
| ModifierOp | TEnumAsByte< EGameplayModOp::Type > | GameplayEffect.h | ||
| StackCount | int32 | GameplayEffect.h |