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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FActiveGameplayEffectsContainer
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include | #include "GameplayEffect.h" |
void AttemptRemoveActiveEffectsOnEffectApplication
(
const FGameplayEffectSpec & InSpec,
const FActiveGameplayEffectHandle & InHandle
)
Remarks
Method called during effect application to process if any active effects should be removed from this effects application