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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/FActiveGameplayEffectHandle
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/ActiveGameplayEffectHandle.h |
| Include | #include "ActiveGameplayEffectHandle.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/ActiveGameplayEffectHandle.cpp |
UAbilitySystemComponent &42; GetOwningAbilitySystemComponent&40;&41; const
Remarks
Returns the ability system component that created this handle