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Type
typedef TMulticastDelegate_TwoParams< void, const UGameplayAbility *, const FGameplayTagContainer & > FAbilityFailedDelegate
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
| Include | #include "AbilitySystemComponent.h" |
Remarks
Called when ability fails to activate, passes along the failed ability and a tag explaining why