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API > API/Plugins > API/Plugins/GameplayAbilities
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h |
| Include | #include "GameplayEffectTypes.h" |
Syntax
enum EGameplayModEvaluationChannel
{
UMETA =(Hidden),
UMETA =(Hidden),
UMETA =(Hidden),
UMETA =(Hidden),
UMETA =(Hidden),
UMETA =(Hidden),
UMETA =(Hidden),
UMETA =(Hidden),
UMETA =(Hidden),
UMETA =(Hidden),
UMETA =(Hidden),
}
Values
| Name | Description |
|---|---|
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | |
| UMETA | Always keep last. |
Remarks
Valid gameplay modifier evaluation channels; Displayed and renamed via game-specific aliases and options