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API > API/Plugins > API/Plugins/GameplayAbilities
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectTypes.h |
| Include | #include "GameplayEffectTypes.h" |
Syntax
enum EGameplayModEvaluationChannel
&123;
Channel0,
Channel1,
Channel2,
Channel3,
Channel4,
Channel5,
Channel6,
Channel7,
Channel8,
Channel9,
Channel_MAX,
&125;
Values
| Name | Description |
|---|---|
| Channel0 | |
| Channel1 | |
| Channel2 | |
| Channel3 | |
| Channel4 | |
| Channel5 | |
| Channel6 | |
| Channel7 | |
| Channel8 | |
| Channel9 | |
| Channel_MAX | Always keep last. |
Remarks
Valid gameplay modifier evaluation channels; Displayed and renamed via game-specific aliases and options