Navigation
API > API/Plugins > API/Plugins/GameplayAbilities
Enumeration for options of where to capture gameplay attributes from for gameplay effects.
| Name | EGameplayEffectAttributeCaptureSource |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectAttributeCaptureDefinition.h |
| Include Path | #include "GameplayEffectAttributeCaptureDefinition.h" |
Syntax
enum EGameplayEffectAttributeCaptureSource
{
Source,
Target,
}
Values
| Name | Remarks |
|---|---|
| Source | Source (caster) of the gameplay effect. |
| Target | Target (recipient) of the gameplay effect. |