Navigation
API > API/Plugins > API/Plugins/GameplayAbilities
Describes what type of payload is attached to a cue execution, we only replicate what is needed
| Name | EGameplayCuePayloadType |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCue_Types.h |
| Include Path | #include "GameplayCue_Types.h" |
Syntax
enum EGameplayCuePayloadType
{
CueParameters,
FromSpec,
}
Values
| Name | Remarks |
|---|---|
| CueParameters | Uses FGameplayCueParameters |
| FromSpec | Uses FGameplayEffectSpecForRPC |