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API > API/Plugins > API/Plugins/GameplayAbilities
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotifyTypes.h |
| Include | #include "GameplayCueNotifyTypes.h" |
Syntax
enum EGameplayCueNotify_LocallyControlledPolicy
&123;
Always,
LocalOnly,
NotLocal,
&125;
Values
| Name | Description |
|---|---|
| Always | Always spawns regardless of locally controlled. |
| LocalOnly | Only spawn if the source actor is locally controlled. |
| NotLocal | Only spawn if the source actor is NOT locally controlled. |
Remarks
EGameplayCueNotify_LocallyControlledPolicy
Specifies if the gameplay cue notify should spawn based on it being locally controlled.