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API > API/Plugins > API/Plugins/GameplayAbilities
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotifyTypes.h |
| Include | #include "GameplayCueNotifyTypes.h" |
Syntax
enum EGameplayCueNotify_LocallyControlledSource
&123;
InstigatorActor,
TargetActor,
&125;
Values
| Name | Description |
|---|---|
| InstigatorActor | Use the instigator actor as the source when deciding the locally controlled policy. |
| TargetActor | Use the target actor as the source when deciding the locally controlled policy. |
Remarks
EGameplayCueNotify_LocallyControlledSource
Specifies what actor to use when determining if the gameplay cue notify is locally controlled.