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EGameplayCueNotify_AttachPolicy
Specifies if the gameplay cue notify should attach to the target actor.
| Name | EGameplayCueNotify_AttachPolicy |
| Type | enum |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotifyTypes.h |
| Include Path | #include "GameplayCueNotifyTypes.h" |
Syntax
enum EGameplayCueNotify_AttachPolicy
{
DoNotAttach,
AttachToTarget,
}
Values
| Name | Remarks |
|---|---|
| DoNotAttach | Do not attach to the target actor. The target may still be used to get location and other information. |
| AttachToTarget | Attach to the target actor if possible. |