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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/UGameplayAbility
- UObject::GetFunctionCallspace()
- UGameplayAbility::GetFunctionCallspace()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h |
| Include | #include "Abilities/GameplayAbility.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp |
virtual int32 GetFunctionCallspace
(
UFunction * Function,
FFrame * Stack
)
Remarks
Return the space this function should be called. Checks to see if this function should be called locally, remotely, or simply absorbed under the given conditions