Navigation
API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/UGameplayAbility
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbility.h |
| Include | #include "Abilities/GameplayAbility.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/GameplayAbility.cpp |
virtual void GetCooldownTimeRemainingAndDuration
(
FGameplayAbilitySpecHandle Handle,
const FGameplayAbilityActorInfo * ActorInfo,
float & TimeRemaining,
float & CooldownDuration
) const
Remarks
Returns the time in seconds remaining on the currently active cooldown and the original duration for this cooldown.