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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/UGameplayAbility
Syntax
UPROPERTY (EditDefaultsOnly, Category=Cooldowns)
TSubclassOf < class UGameplayEffect > CooldownGameplayEffectClass
Remarks
This GameplayEffect represents the cooldown. It will be applied when the ability is committed and the ability cannot be used again until it is expired.