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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/Tasks > API/Plugins/GameplayAbilities/Abilities/Tasks/UAbilityTask_WaitOverlap
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitOverlap.h |
| Include | #include "Abilities/Tasks/AbilityTask_WaitOverlap.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitOverlap.cpp |
UFUNCTION ()
void OnHitCallback
(
UPrimitiveComponent * HitComp,
AActor * OtherActor,
UPrimitiveComponent * OtherComp,
FVector NormalImpulse,
const FHitResult & Hit
)