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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/Tasks
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UGameplayTask
- UAbilityTask
- UAbilityTask_WaitDelay
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitDelay.h |
| Include | #include "Abilities/Tasks/AbilityTask_WaitDelay.h" |
Syntax
UCLASS&40;&41;
class UAbilityTask_WaitDelay : public UAbilityTask
Variables
| Type | Name | Description | |
|---|---|---|---|
| FWaitDelayDelegate | OnFinish |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAbilityTask_WaitDelay
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UAbilityTask_WaitDelay * | WaitDelay
(
UGameplayAbility* OwningAbility, |
Wait specified time. This is functionally the same as a standard Delay node. |