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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/Tasks
Type
typedef TMulticastDelegate_TwoParams< void, AActor *, AActor * > FOnTargetActorSwapped
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_ApplyRootMotion_Base.h |
| Include | #include "Abilities/Tasks/AbilityTask_ApplyRootMotion_Base.h" |
Remarks
This delegate can be used to support target swapping on abilities. e.g. If a decoy is created and you want root motion to switch the destination to the decoy