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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/Abilities > API/Plugins/GameplayAbilities/Abilities/FGameplayAbilityTargetingLocatio-
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/GameplayAbilityTargetTypes.h |
| Include | #include "Abilities/GameplayAbilityTargetTypes.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayAbilityTargetTypes.cpp |
FGameplayAbilityTargetDataHandle MakeTargetDataHandleFromActors
&40;
const TArray< TWeakObjectPtr< AActor >> & TargetActors,
bool OneActorPerHandle
&41; const
Remarks
Initializes new actor list target data, and sets this as the origin